The FoST Prize 2017

Presented by

Voting is now open!

Voting for the People's Choice Award - part of the 2017 FoST Prize, presented by Microsoft - is now open. Check out all the finalists below and be sure to cast your vote for the project you love most by 4pm on October 8th. The winner will be announced the evening of the 8th at FoST Festival. 


In addition to the People's Choice Award, FoST is awarding a Juried Independent Award and a Juried Corporate Award. 


To experience all these projects in person, come out to FoST Festival, October 6th-8th in NYC. 

The FoST Prize for Innovation in Storytelling
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After Solitary
After Solitary is a groundbreaking virtual reality experience that places the viewer physically and emotionally inside an otherwise inaccessible world. Marrying cutting-edge photogrammetry technology that places users inside of two photorealistic 3D scanned environments, including a solitary confinement cell, with videogrammetry capture that allows users to meet an actual former inmate, the experience pushes the boundaries of immersive storytelling, while exploring what virtual reality can bring to journalism. It was awarded the Grand Jury Prize at SXSW 2017 for best room-scale VR, as well as the top prize at the World VR Forum.
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ASTEROIDS!
From Eric Darnell, the director of Madagascar, comes ASTEROIDS!, the follow-up to the Emmy award–winning VR film INVASION!. Mac and Cheez are back, this time on an interactive deep space experience. Joined by their robot sidekick, Peas, you wait for a chance to prove your worth on a dangerous mission. The chance finally comes when the spaceship is endangered by teeth-gnashing space bugs and careening asteroids. With the others up to their alien eyeballs in trouble, it's your job to save the day! A 2017 Sundance Film Festival Selection, ASTEROIDS! stars Elizabeth Banks as the voice of Cheez.
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Bus Roots VRV
WORLD PREMIER
Bus Roots VRV is an eco-mobile creative studio housed in a truck that reimagines a greener future for our cities and playgrounds. The audience uses their cell phones to view the bus in augmented reality mode, allowing them to watch local plant and animal species take flight. Once inside the bus, viewers find themselves in a city square, where they are able to increase the green footprint on the city—as the green space increases, so does the quality of life.
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The Cloud Machine
US PREMIER
The Cloud Machine is a large-scale installation containing an audience-generated cloud that speaks and behaves in particular ways, depending on the spectators’ mental state. The theater set itself is designed based on how the mind works, what comes into focus and how it is processed—what is often referred to as Cartesian Theater. This 3D-projected social sculpture combines cinema, theater,and visual art, inspired by the illusionist spectacles and séances of the 19th century. The Cloud Machine is the final part of a trilogy that investigates the audience's role as cocreators of all artistic work.

Supported by: The Swedish Arts Grants Committee and Swedish Arts Council.
With thanks to: Niklas Arnegren, Consulate General of Sweden.
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Cosmic Top Secret
Cosmic Top Secret is an autobiographical adventure video game about T, who wants to uncover the truth about her parents' work with Danish Intelligence during the Cold War. The player must control T on her uncertain journey into adulthood and an atomic war that never happened yet still wounded a family. Surreal elements, human relationships, history, and secrecy come together to form a complex gaming experience.
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Delila's Gift
Delila's Gift is a VR picture book created using Tilt Brush. It tells the story of a small sea creature named Delila and her struggle to understand belonging, ownership, fear, othering, and the darkness surrounding her. By using Tilt Brush and paintings to create a particle simulation, Delila's Gift lets users literally step into the paintings, playing and pulling on them in an inherently physical fashion.
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Earplay Demo
Earplay is an exciting new audio choose-your-own-adventure platform that brings you into the story. By answering questions with your voice, you become a crucial part of the narrative. Written by Dave Grossman, the story is similar to a radio drama, with sound effects and moody voice acting.
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Fall in Love
Falling in love is the most intoxicating experience. Psychologist Arthur Aron posited that any two people could fall in love. His study was published in the New York Times as “The 36 Questions that Lead to Love.” Inspired by these findings, Fall In Love is a groundbreaking combination of VR, NLP, and facial recognition AI that results in a seamless conversation and an authentic emotional connection.
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Holojam in Wonderland
WORLD PREMIER
Holojam in Wonderland is a multiplayer, co-located, live theater experience in virtual reality that transports the audience to a landscape inspired by Lewis Carroll’s Alice’s Adventures in Wonderland. Actors and audience wear head-mounted displays and see each other in the virtual space and are able to interact with each other directly. Live actors portray the characters and engage directly with the audience to bring them into the story. Tango phones are also available to provide a “magic window” into the action for additional viewers.
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Hue
Hue is an interactive film based on the film’s eponymous protagonist, who has lost the ability to see color and is struggling to find joy in everyday life. That's where the viewer comes in: You must help help Hue embrace life in full spectrum, using empathy and a kind touch.
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In My Shoes: Intimacy
US PREMIER
In My Shoes: Intimacy is a 360 first-person documentary experience that explores the power of human connection. Designed for two people, it allows participants to experience three encounters from six very different perspectives. Set on a sofa, it tells the stories of two strangers, two comrades, and two lovers. Through eye contact and touch, Intimacy explores the different meanings and forms of human intimacy.

Co-presented by Sheffield Doc Fest
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Manifest 99
US PREMIER
Manifest 99 is an ominous and eerie story about finding redemption in the afterlife. Set on a mysterious train inhabited by a murder of crows, you assist four travel companions on a journey to their final destination. Manifest 99 is a virtual reality experience played without a controller: You gaze into the eyes of the crows to move to their perch, viewing the world from their scale and perspective. By discovering the items left behind by your travel companions, you uncover the reason why they—and you—are on this train into the great beyond.
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Miyubi
Miyubi is a 40-minute virtual reality scripted comedy about a Japanese toy robot—inhabited by you, the viewer—gifted to a young boy on his birthday in 1982 suburban America. Over the course of a year, as the boy's family begins to fracture, you experience love, and your inevitable obsolescence, through an intimate, hilarious, and endearing interactive story.
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Munduruku: The Fight to Defend the Heart of the Amazon
US PREMIER
Journey deep into the heart of the Amazon to the world of the Munduruku indigenous people, who are under threat from planned government construction initiatives. Munduruku: The Fight to Defend the Heart of the Amazon is a multisensory VR experience inviting viewers to visit the Munduruku and join their struggle. Commissioned by Greenpeace with funding from the Ford Foundation, this 12-minute virtual reality film is combined with multisensory elements produced by The Feelies. The team spent two weeks living with the Munduruku people, capturing the very essence of tribe life to create an immersive, inspiring experience.

Co-presented by Sheffield Doc Fest
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So Let Us Melt
WORLD PREMIER
Deep below the ice in Polar City, everyone is asleep. On the surface of Kenopsia, the Custodians are busy making a world. Over the next four million years, they will create a paradise for the sleepers. Custodian 98 wakes and starts its job, working alongside its friend Drone to create clouds, tend the ecosystem, and measure the rain. Over the hundreds of thousands of years, 98 and the rest of the Custodians gently prepare Kenopsia for the wakening—until the day a new star is spotted in the sky and everything changes.
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Solace
Solace is an interactive animated film based on science fiction writer Jeff Noon's story about a near future in which marketing and addiction are disturbingly intertwined. Central to the story is a drink whose flavor is determined by twisting the cap. Director Evan Boehm uses this drink as a starting point to visualize the story as a real-time, interactive liquid. Everything a user sees and interacts with is made out of touchable liquid. One part narrative film, one part playful, surprising interactive experience, Solace is a wonder to behold.

The project was produced by Interactive Arts, an innovation team at Nexus Studios.
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Tree
Tree, a haptically-enhanced virtual reality experience, transforms participants into a tree in the rain forest. With their arms as branches and body as a trunk, participants experience the tree's life from a seedling to its fullest form and witness its fate firsthand. Tree was the official selection of the Sundance Film Festival New Frontier and the Tribeca Film Festival Immersive 2017.
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Untethered
Untethered is a quirky, episodic VR series mixing comics and radio drama into a videogame. Using your own voice to talk to characters and your trusty laser pointer arm to interact with the world, you begin to piece together what’s happening in a decidedly odd town on the Oregon coast.
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Virtual Virtual Reality
In Virtual Virtual Reality, human jobs are a thing of the past. What's left is the VR labor system "Activitude.” Go deeper into the virtual realities of Activitude's past by putting on endless VR headsets in VR; outrun Chaz, the AI overlord, as he attempts to log you out permanently; and along the way, uncover the story of Activitude's evolution from a social VR startup to the "human purpose aggregator” it is today.
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Zero Days VR
Based on the Oscar short-listed Participant Media documentary Zero Days, Zero Days VR explores the next chapter of modern warfare through the true story of Stuxnet: the first cyber weapon in the world known to cause real-world physical damage. Audiences experience the invisible world of cyber warfare through the perspective of the virus on a clandestine mission hatched by the United States and Israel to sabotage an underground Iranian nuclear facility. Zero Days VR highlights how this digital threat is closer to home than we realize, representing a new chapter in modern warfare.
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2017 Corporate Award Finalists


Seat 14C
Seat 14C is an online science fiction anthology that transports readers 20 years into the future with the help of the world’s leading sci-fi writers.
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SlushPolis Story
Using mixed reality, Slushpolis Story tells the story of three residents of Slushpolis, an imagined city of the future.
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Suite 1742: A Virtual Bed-In Experience
Suite 1742 is a virtual experience in which the audience relives John Lennon and Yoko Ono's 1969 bed-in for peace at the Fairmont Queen Elizabeth hotel in Montreal.
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2017 Juried Award Finalists


After Solitary
After Solitary is a groundbreaking virtual reality experience that places the viewer physically and emotionally inside an otherwise inaccessible world: solitary confinement.
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Earplay Demo
With Earplay, you can play stories with your voice. The Demo of this new interactive audio platform enables you to make choices that affect how the story unfolds.
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Manifest 99
Manifest 99 is an ominous and eerie story about finding redemption in the afterlife, exploring scale, perspective, and personal connection unlike any other VR experience.
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