The FoST Prize

Presented by Time Warner

About

Launched in 2014 by FoST and Time Warner, the FoST Prize is a global competition designed to recognize the boundless ingenuity of the storytelling community at large. The FoST Prize awards $10,000 to the most exceptional interactive story of the year, which may include virtual and augmented reality projects, web-based films, data-driven projects, mobile apps, narrative games, multimedia installations, and other multiplatform projects. 


In 2016, two FoST Prizes were awarded: 


Jury Award

Voted on by a panel of judges from the Future of StoryTelling, the FoST Prize Jury Award selects three finalists, who are invited to attend the annual FoST Summit in October and present their work in the Story Arcade for attendees to experience. The grand prize winner is announced from the Summit main stage and awarded $10,000.

Congratulations to our 2016 FoST Prize Jury Award Winner, Home: VR Spacewalk!


People’s Choice Award

Introduced in 2016 in conjunction with the debut of the FoST Festival, the FoST Prize People’s Choice Award selects 20 finalists, chosen by a panel of judges from the Future of StoryTelling, who are invited to attend the Festival and present their work to attendees. Anyone may vote for their favorite finalist via the FoST website or App. The project that receives the most votes is announced on the final day of FoST FEST and receives a $10,000 grand prize.

Congratulations to our 2016 FoST Prize People's Choice Award Winner, Across the Line!

All 2016 FoST Prize Finalists

1979 Revolution: Black Friday
1979 Revolution: Black Friday is a choice-driven, narrative game that brings you into the brooding world of a nation on the verge of collapse. Play as Reza, an aspiring photojournalist, and make life-and-death decisions as you survive the gritty streets of Iran in the late 1970s.
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Across the Line
Across the Line is virtual reality experience that puts the audience on the scene as anti-abortion extremists try to intimidate patients who seek sexual and reproductive health care.
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ADR1FT
ADR1FT is an immersive First Person Experience (FPX) that tells the story of an astronaut in peril, floating in space.
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Birdly
Birdly is an immersive, full-body installation and research project that explores the experience of being a bird in flight.
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Cyrano: Alex in Wonderland
Follow the adventures of Alex in Wonderland, an animated short film by award-winning director Maya Sanbar that is enhanced by a scent track from Vapor's handheld Cyrano "scent speaker."
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Hard World For Small Things
Hard World for Small Things uses VR to explore the circumstances and lives affected by a single tragedy in Los Angeles.
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Home: VR Spacewalk
US PREMIERE!
Throw yourself into the void 250 miles above Earth in this virtual-reality spacewalk inspired by NASA's training program and the astonishing experiences of its astronauts.
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Late Shift
Late Shift is the world's first cinematic interactive movie, allowing you to make plot-changing decisions on behalf of the protagonist, in real time, while the film keeps running seamlessly.
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Mad God
Mad God is a stop-motion animation of delightfully grotesque characters, straight from the wonderfully twisted mind of Academy Award–winning director Phil Tippett.
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New Dimensions in Testimony
Developed by the USC Shoah Foundation, New Dimensions in Testimony enables people—now and far into the future—to have a “virtual conversation” with Holocaust survivors. The project integrates advanced filming techniques, specialized display technologies, and next-generation natural language processing to provide a truly unique and intimate experience.
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Notes On Blindness
Notes on Blindness is a six-part interactive documentary using new forms of storytelling, gameplay mechanics, and virtual reality to explore the cognitive and emotional experience of blindness.
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Pearl
Pearl follows a girl and her dad as they crisscross the country in their beloved hatchback, chasing their dreams. It's a story about the gifts we hand down and their power to carry love—and about finding grace in the unlikeliest of places.
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Phallaina
Phallaina is the first scrolling graphic novel, telling the story of a personal transformation, combining cognitive sciences and mythology.
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The Quinn Experiments
The Quinn Experiments is a live experience that combines escape-room inspired gamification with a film-like narrative where participants experience total sensory immersion.
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ROOM 2O2
ROOM 2O2 is an interactive game based on head gestures, which places the viewer in the midst of an interrogation.
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That Dragon, Cancer
That Dragon, Cancer is a poetic and playful interactive retelling of little Joel Green’s four-year fight against cancer, made as a love letter by his father.
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The Deeper They Bury Me
The Deeper They Bury Me: A Call from Herman Wallace is an interactive encounter with one of America’s most famous political prisoners—and an indictment of a criminal justice system.
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These Memories Won't Last
Designed as an interactive webcomic, These Memories Won't Last is a personal story about a grandpa who suffers from dementia.
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Waves
Reggie Watts weaves this unpredictable virtual-reality story that is a dream-within-a-dream meta-ride down a comedic, musical rabbit hole.
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We Happy Few
We Happy Few is a first person survival video game that takes place in a procedurally generated 1960s England.
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