The Future of StoryTelling (FoST) was founded on the belief that stories—in the broadest sense of the word—shape the meaning and momentum of everyday life.
Meow Wolf: Immersive Experiences as a Tool for Transformation
Meow Wolf cofounder and director Vince Kadlubek and senior creative producer Marsi Gray discuss the company's new Omega Mart experience in Las Vegas and how immersive storytelling holds the potential to transform individuals and society.
In 2012, Adobe approached FoST with the desire to change the perception of its company, both internally and externally. They wanted to supplement their stature as a software developer for creative professionals by delivering an inspiring message that would resonate with a general audience and bolster a sense of pride within the company.
Chet Faliszek— Redefining Gaming: Plot-Building in Real-Time
Chet Faliszek, who has written some of the most loved video games of all time, is creating a new kind of game—one that uses AI to create deep characters and a world that allows players complete agency.
Cress discusses why Nat Geo’s approach is to engage people around shared passions, and to spotlight the individuals who have something to teach us. The goal, always, is to create opportunities for audiences to join the discussion.
John Hanke — Teaming Up: Hacking Social Nature for Gaming
John Hanke, CEO of Niantic Inc. and creator of Pokémon GO, is coming up with new forms of entertainment that are helping us return to our natural, social states.
Alexis McGill Johnson — Examining the Hidden Self: How Implicit Bias Manifests
Alexis McGill Johnson, Executive Director and cofounder of the Perception Institute, believes that in order to overcome implicit bias we need to look at the science of bias.
Grace Boyle, founder and Director of The Feelies, believes that opening up greater realms of our perception for storytelling–painting with more of that sensory palette–can allow audiences to form intuition and connect with the experiences of others and the world around them.